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The Boogieman's Mesh is Done!!!

  • Steffi Walthall
  • Feb 3, 2017
  • 1 min read

So I finally finished the Boogieman's mesh, retopology and everything and its pretty exciting!! In total he comes in at around 25k tris in total at his lowest which is pretty great for a nearly 9 million polygons at its highest.

I actually ended up testing out the normal map and I baked it down using Substance Painter which turned out really well!! Can't wait to start texturing and getting him in the engine!!

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